Lemonergy · Studio block
Coulomb and viscous friction
Combines Coulomb and viscous friction terms from a velocity input.
- Implementation ID
native-friction- Reviewed
- 2026-10-27
Behavior
y = Coulomb × sign(u) + viscous × u; sign(0) = 0. The worked example connects this operation to signals in Lemonergy Studio.
Interface
| Name | Direction | Unit | Meaning |
|---|---|---|---|
in0 | input | 1 | Velocity; real scalar. |
out0 | output | 1 | Friction magnitude; real scalar. |
Parameters
Defaults are initial model values. Select values for your own model and operating conditions.
| Parameter | Unit | Default | Meaning and limits |
|---|---|---|---|
Coulomb coefficientparams[0] | 1 | 2 | Configured finite numerical parameter. |
Viscous coefficientparams[1] | 1 | 0.5 | Configured finite numerical parameter. |
Equations and rules
y = Coulomb × sign(u) + viscous × u; sign(0) = 0
Worked example
Coulomb and viscous friction — worked example
Velocity = -3. Friction magnitude at 0 s = -3.5.
Open Studio example after release →| Output | Time (s) | Expected value | Unit | Absolute tolerance |
|---|---|---|---|---|
Friction magnitudeout0 | 0 | -3.5 | 1 | 1e-08 |
Explore the recorded outputs
Coulomb and viscous friction recorded example
Coulomb and viscous friction2 actual recorded samples. Lines are visual guides between samples. Synthetic example, not measured cell data.
Read the selected signal as a table
| Time (s) | Value |
|---|
Download the recorded samples (JSON) · Open this Studio example after release
Use in a workflow
Coulomb and viscous friction — worked example
Combines Coulomb and viscous friction terms from a velocity input.
- Coulomb and viscous friction: y = Coulomb × sign(u) + viscous × u; sign(0) = 0. The worked example connects this operation to signals in Lemonergy Studio.
- Use the block reference for settings and connections.
- Implementation tested locally; public release pending.
Connected concepts
Limits and interpretation
- Shapes and element types are explicit. Values must be finite; automatic reshaping and unit conversion are not performed.
Reference basis
This software operation and its numerical conventions are defined by the public contract and worked example; no external research result is claimed.
Implementation sources
This reference follows the public interface and locally verified numerical checks for an upcoming release.
Contract: Lemonergy Studio public contract · Verification record: verification-2026-10-27
docs/glossary/native-block-verification.json
This implementation and its workflow uses (JSON) · Knowledge graph (JSON-LD)